Animating Along a Curve w/Mash

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Rendering an Animation

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 Building Your Rough Biped Model - Getting Started

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Tutorial: Using Primitives to Build a More Human Character

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Modeling Hands


Faces with Quad Draw

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UV Mapping a character’s head

Maya to Mudbox to Photoshop to Maya Pipeline

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Creating Eyes with Cartoony LIds

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Simple Eyeballs with Ramp Shader

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Creating Eye Controls

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Blend Shapes

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Deformers for Modeling and Rigging

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Rigging Tutorials - Simple Rigging with Parenting

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Rigging Tutorials - Quick Rig

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Rigging Tutorial - Human IK


Binding and Delta Mush

 Character Proportions

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Image Planes Tutorial

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